UX/UI
I create user-centered digital experiences with a focus on clarity, accessibility, and storytelling. My work spans web and game interfaces, from research and wireframing to high-fidelity mockups and visual systems. Each project reflects a balance between intuitive interaction and strong visual identity.
Shelf Life: A narrative game with thoughtfully designed user experiences that let players shape a community through their choices. Click image for more info.
arthaus: A UX/UI experience guiding art lovers along a fictional European train route connecting famous artists’ homes, blending exploration with intuitive design. Click image for more info.
Storyboarding
My background in storyboarding laid the foundation for how I approach design today. Rooted in illustration and developed through my Bachelor's studies, this work sharpened my understanding of visual flow, character, and narrative structure. It also shaped my ability to think cinematically, translating ideas into impactful sequences that inform how I now build user experiences.
Playground
A space for personal experiments, visual ideas, and creative work that shows my evolving style and curiosity as a designer.
A cinematic concept video reflecting on themes of identity, place, and connection through personal narratives. Shot collaboratively and edited in Adobe Premiere, with original color grading to enhance the project's emotional tone and visual cohesion.